ML

Mitch Lasky

13quotes

Quotes by Mitch Lasky

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The distributor used to get 10, 12, 14 percent in most cases, but the App Store or Steam - they're taking 30 points. So clearly, they're viewing what they bring to the table in the digital environment to be more valuable than distribution.
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I really think the app store is kind of the killer app for Apple and for Google.
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Snapchat's ramp reminded us of another mobile app Benchmark had the good fortune to back at an early stage: Instagram.
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I started hearing Snapchat in the same context as Twitter, Instagram and Facebook. That got me curious.
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There's a myth that free-to-play is cheaper than a $60 game. It's just elastic. For some users, it winds up being a lot more expensive. I would have paid $150 a year to get a better version of FIFA.
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Companies with aspirations to be larger publishers - Kabam, Kixeye, even Zynga - are moving aggressively off the Facebook platform to mobile and the open Web. Publishers aren't convinced that the costs of being on Facebook are worth it.
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I've watched what happens when a game like 'DragonVale' gets to number one on iOS. Suddenly there's ten other versions of it that hit the store. As a gamer, that bothers me. I don't like those companies.
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I've witnessed first hand the impact the Benchmark team has had on new ventures, and I believe their commitment to the entrepreneur and dedication to building companies of lasting value really set the firm apart.
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Everyone talks about discovery, but I really believe that great content finds its audience.
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The ambitions for Thatgamecompany are very exciting to me.
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